March 11, 2016
11:00 AM - 12:30 PM
Designing for the Real World
We’ve all had the experience of having designed the perfect comp: stylish photos, perfectly sized names, and the right amount of copy only to have everything fall apart in the development process when real content crashes your carefully curated design party. The pain point of managing the content in our designs needs to be addressed if we want to insure we end up with the best user experience in our apps and websites.
This session will give you a behind the scenes looks at the development of a new tool Project Comet created to solve this problem and will look at what happens to UX and product design when our tools are as dynamic and flexible as the problems we’re trying to solve.
Presented by: Talin Wadsworth
The live stream of this session will be from 11:00am - 12:00pm CT, followed by 30 minutes Q&A with Twitch Chat Pod and In-Room Audience lead by Paul Trani.
March 11, 2016
12:30 PM - 2:00 PM
Celebrate the Process of Getting Things Done!
We live in a world of information overload. We’re constantly forced to curate our lives, because we know that if we don’t, someone else will. Those of us who have found our home in creative industries are also learning how to hone our skills, manage our time and coddle the vision that got us here in the first place.
So with all of these distractions and opportunities, how do you force yourself to stay focused and just get the work done? In 2015, Illustrator and designer Becky Simpson pushed herself to create a new piece of art every day for 100 days. In this session she will share her five big lessons that anyone can use to prioritize focus, hunker down and get started creating.
Presented by: Becky Simpson
Live stream is from 12:30-1:30 PM CT, followed by a 30 minutes Q&A with Twitch Chat Pod and In-Room Audience lead by Paul Trani.